PulseAudio in Google Summer of Code 2012

If you’re a student participating in this year’s edition of Google Summer of Code and want to get your hands dirty with some fun low-level hacking, here’s a quick reminder that PulseAudio is a participating organisation for the first time, and we have some nice ideas for you to hack on.

The deadline for applications is 2 days away, so get those applications in soon! If you’ve got questions, feel free to drop by #pulseaudio on the Freenode IRC network and ping us. (I’m Ford_Prefect there for those who don’t know)


Add yours →

  1. improving the RAOP client, but no RAOP server?

  2. ravosh samari

    May 1, 2012 — 2:40 pm

    please contact me in regards to an app development for andriod os which involves audio fingerprinting for audience measurement.

  3. I’m working on an app project that requires the need to send 44.1khz 16 bit stereo audio that is live streaming audio content from a PC or Mac and then transmitted over a WAP that is standard WI Fi at 2.4 and or 5 ghz, a, b, g, or n, and then it must be received, decoded and reproduced in the earphones of the cell phone in less than 80 msec from the time of being received by the cell phone with high quality audio reproduction.

    If Pulse Audio has the ability to possibly perform this task with concealed packet loss with as little compression and buffering as possible please contact me as soon as you can as your product may be able to used as a demonstration for a product we are developing in the United States. An opportunity exists for future development of a new and exciting product and service.

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